My Income and My Art(CIUT2)

This week we were assigned to read a lecture on artist’s income which examines the various ways one can generate a flow of income in the creative industry and answers the possible questions which relate to them. Although I was aware of the majority of ways to earn which were mentioned in the article, I never really explored nor fully understood them. I now have an much clearer understanding of terms such as crowdfunding, consulting and day jobs. Since this is a vital part of my future career and a topic which has been worrying me ever since choosing a career path in the creative industry, I decided to investigate further.

I should probably mention that I am an Animation student and am currently targeting concept art as my profession. I have been drawing my whole life and apart from that I also view photography as a major hobby and a potential source of consistent income. The reason I mentioned photography is that I have had experience in receiving income from it. During the past two years, I have had multiple opportunities in working with a wedding photographer as an assistant and later as a second photographer. In the other lecture, it is mentioned that contacts such as friends of friends, colleagues and social media are the prime operant of the work economy (SAE , 2015). In my own experience, that has always been the case. Take the photography jobs for instance; the female photographer who hires me is a friend of my mom and it is through that connection that I was trained and hired. Similarly, I was temporarily employed by my father’s sponsor to design a company logo and right now I am working on a paid project with my best friend’s father. So all I can say is that I completely understand that connections are very, very important.

Another aspect that is vital during a job search in the creative industry, particularly jobs such as concept or 3D artist, is the applicant’s portfolio. I think every single person in these industries will endlessly emphasize the importance of a good portfolio. Most of them also claim that it is more important that the degree. For example, Eric Gooch, a 2D and 3D artist with a long background in the industry, says that your portfolio which presents in itself your best work is more important that anything else you have to show and even more important that how much experience you have (GOOCH, 2016). Jeff Werner, studio manager at Method Studios says that it is important to have a resume and portfolio which is clear and representative of you as an artist, otherwise it may be distracting (Holmes, 2005).

I now feel that I have a much better understanding of the creative industry and am better prepared for finding a job and selling my art. I will definitely put most effort into creating the best possible portfolio and will explore means of income such as funding, licensing and running a private studio.



SAE (2015) Week 1: Overview & your ‘Professional’ identity — self-directed practitioners. Available at: (Accessed: 24 May 2016).

GOOCH, E. (2016) Getting A games job. Available at: (Accessed: 24 May 2016).
Holmes, S. (2005) 3D artist – animation, models, inspiration & advice. Available at: (Accessed: 24 May 2016).



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