As the animator of our team, I was responsible for animating the major scenes including the run cycle for the cat and chameleon. Although we started our animation stage later than planned, I made sure to distribute the scenes and plan the animations in a way to maximize production. Below is the animation tracklist with everyone’s assigned animations. The scenes in pink represent the cat character animations, while the blue scenes are the chameleon animations.
As I am majoring in animations, I have to make sure that my animations are refined and presentable. In order to achieve this, I will be submitting it for reviews to my lecturers and finalizing the animations only when they have been approved by one of the lecturers. This gives me the chance to notice my mistakes and improve on the animation.
For the characters I am using a CAT rig setup as it is the faster and more adaptable method, and I have previous experience with it. The rigging process for CAT bones is also faster that traditional bone rigging method and time is a currently a priority. The skinning produced a lot of errors because the topology was interfering with the skinning. In my past trimesters I have had lots of experience with animating characters, and even CAT rigging a quadruped which is similar to our current project. That is also why I chose to use the CAT rig. Below is a screenshot of the rigging process.